A selection of enterprise systems, creative builds, and open experiments. Each project is owned end-to-end — strategy through production.
A design language system and frontend architecture for an open-source API testing platform — token pipeline, 38-component library, and the redesign of the test-run console.
Brand identity and a real-time WebGL gemstone showroom, built as one system — dispersion optics in the logotype, dispersion shaders on screen, 60fps on a mid-tier phone.
A campaign platform for a 200-organisation climate justice coalition — eleven languages on one layout, a 150KB page budget enforced in CI, built to load over 2G.
I work at the intersection of design systems, creative technology, and interface engineering. For the past several years I've been embedded in enterprise product teams — building the foundations other designers and engineers build on top of.
The work that energises me most lives in the seam between disciplines: systems that are technically rigorous and visually considered simultaneously, and interfaces where the craft is visible if you know where to look.
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